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The ATmega168 has 16 KB of flash memory for storing code (of which 2 KB is used for the bootloader). It has 1 KB of SRAM and 512 bytes of EEPROM (which can be read and written with the EEPROM library).
The ATmega168 has 16 KB of flash memory for storing code (of which 2 KB is used for the bootloader). It has 1 KB of SRAM and 512 bytes of EEPROM (which can be read and written with the EEPROM library). The ATmega328 has 32 KB of flash, 2 KB of SRAM, and 1 KB of EEPROM.
The Arduino Pro has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega168 provides UART TTL serial communication, which is available on digital pins 0 (RX) and 1 (TX). The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board via a USB connection.
The Arduino Pro has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega168 and ATmega328 provide UART TTL serial communication, which is available on digital pins 0 (RX) and 1 (TX). The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board via a USB connection.
The ATmega168 also supports I2C (TWI) and SPI communication. The Arduino software includes a Wire library to simplify use of the I2C bus; see the documentation on the Wiring website for details. To use the SPI communication, please see the ATmega168 datasheet.
The ATmega168 and ATmega328 also support I2C (TWI) and SPI communication. The Arduino software includes a Wire library to simplify use of the I2C bus; see the documentation for details. To use the SPI communication, please see the ATmega168 or ATmega328 datasheet.
The ATmega168 on the Arduino Pro comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500 protocol (reference, C header files).
You can also bypass the bootloader and program the ATmega168 through the ICSP (In-Circuit Serial Programming) header; see these instructions for details.
The ATmega168 or ATmega328 on the Arduino Pro comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500 protocol (reference, C header files).
You can also bypass the bootloader and program the ATmega168 or ATmega328 through the ICSP (In-Circuit Serial Programming) header; see these instructions for details.
Rather then requiring a physical press of the reset button before an upload, the Arduino Pro is designed in a way that allows it to be reset by software running on a connected computer. One of the pins on the six-pin header is connected to the reset line of the ATmega168 via a 100 nanofarad capacitor. This pin connects to one of the hardware flow control lines of the USB-to-serial convertor connected to the header: RTS when using an FTDI cable, DTR when using the Sparkfun breakout board. When this line is asserted (taken low), the reset line drops long enough to reset the chip. The Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of the reset line can be well-coordinated with the start of the upload.
Rather then requiring a physical press of the reset button before an upload, the Arduino Pro is designed in a way that allows it to be reset by software running on a connected computer. One of the pins on the six-pin header is connected to the reset line of the ATmega168 or ATmega328 via a 100 nanofarad capacitor. This pin connects to one of the hardware flow control lines of the USB-to-serial convertor connected to the header: RTS when using an FTDI cable, DTR when using the Sparkfun breakout board. When this line is asserted (taken low), the reset line drops long enough to reset the chip. The Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of the reset line can be well-coordinated with the start of the upload.
The Arduino Pro is a microcontroller board based on the ATmega168 (datasheet). It has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, an 8 MHz resonator, a battery power jack, a power switch, a reset button, and holes for mounting a power jack, an ICSP header, and pin headers. A six pin header can be connected to an FTDI cable or Sparkfun breakout board to provide USB power and communication to the board.
The Arduino Pro is intended for semi-permanent installation in objects or exhibitions. The board comes without pre-mounted headers, allowing the use of various types of connectors or direct soldering of wires. The pin layout is compatible with Arduino shields. The board can be powered with a battery, and runs at 3.3V.
The Arduino Pro is a microcontroller board based on the ATmega168 (datasheet) or ATmega328 (datasheet). The Pro comes in both 3.3V / 8 MHz and 5V / 16 MHz versions. It has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a battery power jack, a power switch, a reset button, and holes for mounting a power jack, an ICSP header, and pin headers. A six pin header can be connected to an FTDI cable or Sparkfun breakout board to provide USB power and communication to the board.
The Arduino Pro is intended for semi-permanent installation in objects or exhibitions. The board comes without pre-mounted headers, allowing the use of various types of connectors or direct soldering of wires. The pin layout is compatible with Arduino shields. The 3.3V versions of the Pro can be powered with a battery.
| Microcontroller | ATmega168 |
| Operating Voltage | 3.3V |
| Input Voltage | 3.35 -12 V |
| Microcontroller | ATmega168 or ATmega328 |
| Operating Voltage | 3.3V or 5V |
| Input Voltage | 3.35 -12 V (3.3V versions) or 5 - 12 V (5V versions) |
| Flash Memory | 16 KB (of which 2 KB used by bootloader) |
| SRAM | 1 KB |
| EEPROM | 512 bytes |
| Clock Speed | 8 MHz |
| Flash Memory | 16 KB (ATmega168) or 32KB (ATmega328) of which 2 KB used by bootloader |
| SRAM | 1 KB (ATmega168) or 2 KB (ATmega328) |
| EEPROM | 512 bytes (ATmega168) or 1 KB (ATmega328) |
| Clock Speed | 8 MHz (3.3V versions) or 16 MHz (5V versions) |
Each of the 14 digital pins on the Pro can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:
Each of the 14 digital pins on the Pro can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 3.3 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:
The Arduino Pro is a microcontroller board based on the ATmega168 (datasheet). It has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 8 MHz resonator, a battery power jack, a power switch, a reset button, and holes for mounting a power jack, an ICSP header, and pin headers. A six pin header can be connected to an FTDI cable or Sparkfun breakout board to provide USB power and communication to the board.
The Arduino Pro is a microcontroller board based on the ATmega168 (datasheet). It has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, an 8 MHz resonator, a battery power jack, a power switch, a reset button, and holes for mounting a power jack, an ICSP header, and pin headers. A six pin header can be connected to an FTDI cable or Sparkfun breakout board to provide USB power and communication to the board.
| Input Voltage | 4-12 V |
| Input Voltage | 3.35 -12 V |
The maximum length and width of the Pro PCB are XXX and XXX inches respectively, with the six pin header and power switch extending slightly beyond the edges. Four screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
The maximum length and width of the Pro PCB are 2.05 and 2.10 inches respectively, with the six pin header and power switch extending slightly beyond the edges. Four screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
The Arduino Pro was designed and manufactured by SparkFun Electronics.
The Arduino Diecimila has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse will automatically break the connection until the short or overload is removed.
The maximum length and width of the Diecimila PCB are 2.7 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Three screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
The maximum length and width of the Pro PCB are XXX and XXX inches respectively, with the six pin header and power switch extending slightly beyond the edges. Four screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
Each of the 14 digital pins on the Diecimila can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:
Each of the 14 digital pins on the Pro can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:
The Diecimila has 6 analog inputs, each of which provide 10 bits of resolution (i.e. 1024 different values). By default they measure from ground to 5 volts, though is it possible to change the upper end of their range using the AREF pin and some low-level code. Additionally, some pins have specialized functionality:
The Pro has 6 analog inputs, each of which provide 10 bits of resolution (i.e. 1024 different values). By default they measure from ground to VCC, though is it possible to change the upper end of their range using the AREF pin and some low-level code. Additionally, some pins have specialized functionality:
The Arduino Diecimila has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega168 provides UART TTL (5V) serial communication, which is available on digital pins 0 (RX) and 1 (TX). An FTDI FT232RL on the board channels this serial communication over USB and the FTDI drivers (included with the Arduino software) provide a virtual com port to software on the computer. The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board.
A SoftwareSerial library allows for serial communication on any of the Diecimila's digital pins.
The Arduino Pro has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega168 provides UART TTL serial communication, which is available on digital pins 0 (RX) and 1 (TX). The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board via a USB connection.
A SoftwareSerial library allows for serial communication on any of the Pro's digital pins.
The Arduino Diecimila can be programmed with the Arduino software (download). For details, see the reference and tutorials.
The ATmega168 on the Arduino Diecimila comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500 protocol (reference, C header files).
The Arduino Pro can be programmed with the Arduino software (download). For details, see the reference and tutorials.
The ATmega168 on the Arduino Pro comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500 protocol (reference, C header files).
Rather then requiring a physical press of the reset button before an upload, the Arduino Diecimila is designed in a way that allows it to be reset by software running on a connected computer. One of the hardware flow control lines (DTR) of the FT232RL is connected to the reset line of the ATmega168 via a 100 nanofarad capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the chip. Version 0009 of the Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of DTR can be well-coordinated with the start of the upload.
This setup has other implications. When the Diecimila is connected to either a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the Diecimila. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened. If a sketch running on the board receives one-time configuration or other data when it first starts, make sure that the software with which it communicates waits a second after opening the connection and before sending this data.
Rather then requiring a physical press of the reset button before an upload, the Arduino Pro is designed in a way that allows it to be reset by software running on a connected computer. One of the pins on the six-pin header is connected to the reset line of the ATmega168 via a 100 nanofarad capacitor. This pin connects to one of the hardware flow control lines of the USB-to-serial convertor connected to the header: RTS when using an FTDI cable, DTR when using the Sparkfun breakout board. When this line is asserted (taken low), the reset line drops long enough to reset the chip. The Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of the reset line can be well-coordinated with the start of the upload.
This setup has other implications. When the Pro is connected to either a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the Pro. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened. If a sketch running on the board receives one-time configuration or other data when it first starts, make sure that the software with which it communicates waits a second after opening the connection and before sending this data.
The Arduino Diecimila can be powered via the USB connection or with an external power supply. The power source is selected by the PWR_SEL jumper: to power the board from the USB connection, place it on the two pins closest to the USB connector, for an external power supply, the two pins closest to the external power jack.
External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected by plugging a center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector. A low dropout regulator provides improved energy efficiency.
The board can operate on an external supply of 6 to 20 volts. If supplied with less than 7V, however, the 5V pin may supply less than five volts and the board may be unstable. If using more than 12V, the voltage regulator may overheat and damage the board. The recommended range is 7 to 12 volts.
The Arduino Pro can be powered via the USB header, with a battery, or with an external power supply. The battery power jack is a JST header. A power jack for an external supply can be soldered to the board.
The Arduino Pro is a microcontroller board based on the ATmega168 (datasheet). It has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 8 MHz resonator, a battery power jack, a power switch, a reset button, and holes for mounting a power jack, an ICSP header, and pin headers. A six pin header can be connected to an FTDI cable or Sparkfun breakout board to provide USB power and communication to the board.
The Arduino Pro is intended for semi-permanent installation in objects or exhibitions. The board comes without pre-mounted headers, allowing the use of various types of connectors or direct soldering of wires. The pin layout is compatible with Arduino shields. The board can be powered with a battery, and runs at 3.3V.
EAGLE files: arduino-pro-reference-design.zip
Schematic: Arduino-Pro-schematic.pdf
| Microcontroller | ATmega168 |
| Operating Voltage | 3.3V |
| Input Voltage | 4-12 V |
| Digital I/O Pins | 14 (of which 6 provide PWM output) |
| Analog Input Pins | 6 |
| DC Current per I/O Pin | 40 mA |
| Flash Memory | 16 KB (of which 2 KB used by bootloader) |
| SRAM | 1 KB |
| EEPROM | 512 bytes |
| Clock Speed | 8 MHz |
The Arduino Diecimila can be powered via the USB connection or with an external power supply. The power source is selected by the PWR_SEL jumper: to power the board from the USB connection, place it on the two pins closest to the USB connector, for an external power supply, the two pins closest to the external power jack.
External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected by plugging a center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector. A low dropout regulator provides improved energy efficiency.
The board can operate on an external supply of 6 to 20 volts. If supplied with less than 7V, however, the 5V pin may supply less than five volts and the board may be unstable. If using more than 12V, the voltage regulator may overheat and damage the board. The recommended range is 7 to 12 volts.
The power pins are as follows:
The ATmega168 has 16 KB of flash memory for storing code (of which 2 KB is used for the bootloader). It has 1 KB of SRAM and 512 bytes of EEPROM (which can be read and written with the EEPROM library).
Each of the 14 digital pins on the Diecimila can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:
The Diecimila has 6 analog inputs, each of which provide 10 bits of resolution (i.e. 1024 different values). By default they measure from ground to 5 volts, though is it possible to change the upper end of their range using the AREF pin and some low-level code. Additionally, some pins have specialized functionality:
There are a couple of other pins on the board:
See also the mapping between Arduino pins and ATmega168 ports.
The Arduino Diecimila has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega168 provides UART TTL (5V) serial communication, which is available on digital pins 0 (RX) and 1 (TX). An FTDI FT232RL on the board channels this serial communication over USB and the FTDI drivers (included with the Arduino software) provide a virtual com port to software on the computer. The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board.
A SoftwareSerial library allows for serial communication on any of the Diecimila's digital pins.
The ATmega168 also supports I2C (TWI) and SPI communication. The Arduino software includes a Wire library to simplify use of the I2C bus; see the documentation on the Wiring website for details. To use the SPI communication, please see the ATmega168 datasheet.
The Arduino Diecimila can be programmed with the Arduino software (download). For details, see the reference and tutorials.
The ATmega168 on the Arduino Diecimila comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500 protocol (reference, C header files).
You can also bypass the bootloader and program the ATmega168 through the ICSP (In-Circuit Serial Programming) header; see these instructions for details.
Rather then requiring a physical press of the reset button before an upload, the Arduino Diecimila is designed in a way that allows it to be reset by software running on a connected computer. One of the hardware flow control lines (DTR) of the FT232RL is connected to the reset line of the ATmega168 via a 100 nanofarad capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the chip. Version 0009 of the Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of DTR can be well-coordinated with the start of the upload.
This setup has other implications. When the Diecimila is connected to either a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the Diecimila. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened. If a sketch running on the board receives one-time configuration or other data when it first starts, make sure that the software with which it communicates waits a second after opening the connection and before sending this data.
The Arduino Diecimila has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse will automatically break the connection until the short or overload is removed.
The maximum length and width of the Diecimila PCB are 2.7 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Three screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.