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EthernetClient client();
EthernetClient client;
Client client(server, 80);
EthernetClient client();
if (client.connect()) {
if (client.connect(server, 80)) {
available() inherits from the Stream utility class.
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(:source lang=arduino tabwidth=4:)
@]
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Ethernet : Client class
Returns the number of bytes available for reading (that is, the amount of data that has been written to the client by the server it is connected to).
client.available()
none
The number of bytes available.
#include <Ethernet.h>
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
byte ip[] = { 10, 0, 0, 177 };
byte server[] = { 64, 233, 187, 99 }; // Google
Client client(server, 80);
void setup()
{
Ethernet.begin(mac, ip);
Serial.begin(9600);
delay(1000);
Serial.println("connecting...");
if (client.connect()) {
Serial.println("connected");
client.println("GET /search?q=arduino HTTP/1.0");
client.println();
} else {
Serial.println("connection failed");
}
}
void loop()
{
if (client.available()) {
char c = client.read();
Serial.print(c);
}
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting.");
client.stop();
for(;;)
;
}
}