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Client client = server.available();
EthernetClient client = server.available();
Ethernet : EthernetServer
Create a server that listens for incoming connections on the specified port.
Server(port);
port: the port to listen on (int)
None
(:source lang=arduino tabwidth=4:)
// network configuration. gateway and subnet are optional.
// the media access control (ethernet hardware) address for the shield:
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //the IP address for the shield: byte ip[] = { 10, 0, 0, 177 }; // the router's gateway address: byte gateway[] = { 10, 0, 0, 1 }; // the subnet: byte subnet[] = { 255, 255, 0, 0 };
// telnet defaults to port 23 EthernetServer server = EthernetServer(23);
void setup() {
// initialize the ethernet device Ethernet.begin(mac, ip, gateway, subnet);
// start listening for clients server.begin();
}
void loop() {
// if an incoming client connects, there will be bytes available to read:
Client client = server.available();
if (client == true) {
// read bytes from the incoming client and write them back
// to any clients connected to the server:
server.write(client.read());
}
} (:sourceend:)