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(:source lang=arduino tabwidth=4:) void setup() {
// make pin 2 an input and turn on the // pullup resistor so it goes high unless // connected to ground: pinMode(2, INPUT_PULLUP); Keyboard.begin();
}
void loop() {
//if the button is pressed
if(digitalRead(2)==LOW){
//Send the message
Keyboard.println("Hello!");
}
} (:sourceend:)
int : number of bytes sent
\\
int : number of bytes sent
Keyboard.print() must be called after initiating Keyboard.begin().
Keyboard.println() must be called after initiating Keyboard.begin().
character : a char or int to be sent to the computer as a keystroke, followed by newline and carriage return.
character : a char or int to be sent to the computer as a keystroke, followed by newline and carriage return.\\
//
Keyboard.print() must be called after initiating Keyboard.begin().
int : number of bytes sent
int : number of bytes sent
\\
Keyboard.println() Keyboard.println(character)
Keyboard.println()
Keyboard.println(character)\\
//
Sends a keystroke to a connected computer, followed by a newline and carriage return.
WARNING: When you use the Keyboard.println() command, the Arduino takes over your keyboard! Make sure you have control before you use the command. A pushbutton to toggle the keyboard control state is effective.
Keyboard.println() Keyboard.println(character) Keyboard.println(characters)
character : a char or int to be sent to the computer as a keystroke, followed by newline and carriage return. characters : a string to be sent to the computer as a keystroke, followed by a newline and carriage return.
int : number of bytes sent