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(:source lang=arduino tabwidth=4:) void setup(){
//The switch that will initiate the Mouse press pinMode(2,INPUT); //The switch that will terminate the Mouse press pinMode(3,INPUT); //initiate the Mouse library Mouse.begin();
}
void loop(){
//if the switch attached to pin 2 is closed, press and hold the right mouse button
if(digitalRead(2) == HIGH){
Mouse.press();
}
//if the switch attached to pin 3 is closed, release the right mouse button
if(digitalRead(3) == HIGH){
Mouse.release();
}
}
(:sourceend:)
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Before using Mouse.press(), you need to start communication with Mouse.begin().
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Sends a button press to a connected computer. Mouse.press() defaults to a left button press.
Sends a button press to a connected computer. A press is the equivalent of clicking and continuously holding the mouse button. A press is cancelled with Mouse.release().
Mouse.press() defaults to a left button press.
button: which mouse button to press - int
button: which mouse button to press - char
Sends a button press to a connected computer. Mouse.press() defaults to a left buttons press.
WARNING: When you use the Mouse.click() command, the Arduino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse control state is effective.
Sends a button press to a connected computer. Mouse.press() defaults to a left button press.
WARNING: When you use the Mouse.press() command, the Arduino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse control state is effective.
Mouse.press(); mouse.press(button)
Mouse.press();
Mouse.press(button)
Sends a button press to a connected computer. Mouse.press() defaults to a left buttons press.
WARNING: When you use the Mouse.click() command, the Arduino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse control state is effective.
Mouse.press(); mouse.press(button)
button: which mouse button to press - int
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