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Robot

playMelody()

Description

Plays a melody according to a string of music notes. The input string also contains information about note duration, as well as silences. Must be preceded by Robot.beginSpeaker() in setup().

NB : when a melody is playing, all other processes stop

Syntax

Robot.playMelody(melody)

Parameters

melody: A string of notes to be played and their duration.

The string may contain following chars:
Notes

  • c : play "C"
  • C : play "#C"
  • d : play "D"
  • D : play "#D"
  • e : play "E"
  • f : play "F"
  • F : play "#F"
  • g : play "G"
  • G : play "#G"
  • a : play "A"
  • A : play "#A"
  • b : play "B"
  • - : silence

Duration

  • 1 : Set the following as full notes
  • 2 : Set the following as half notes
  • 4 : Set the following as quarter notes
  • 8 : Set the following as eigth notes
  • . : Make the previous note 3/4 its length

Returns

none

Examples

#include <ArduinoRobot.h>

void setup(){
  Robot.begin();
  Robot.beginSpeaker();//Initialize the sound module
}

void loop(){
  char aTinyMelody[] = "8eF-FFga4b.a.g.F.8beee-d2e.1-";// This is what we will play
  Robot.playMelody(aTinyMelody);// Play the melody

}

See also

Reference Home

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The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.

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