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For consistency of programming style, the byte data type is to be preferred.
For consistency of Arduino programming style, the byte data type is to be preferred.
An unsigned data type that takes up 1 byte of memory. Same as the byte datatype.
The unsigned char datatype encodes numbers from 0 to 128.
An unsigned data type that occupies 1 byte of memory. Same as the byte datatype.
The unsigned char datatype encodes numbers from 0 to 255.
An unsigned data type that takes up 1 byte of memory. Same as the byte datatype.
The unsigned char datatype encodes numbers from 0 to 128.
For consistency of programming style, the byte data type is to be preferred.
unsigned char myChar = 240;