Learning   Examples | Foundations | Hacking | Links

Examples > Communication

Graph

A simple example of communication from the Arduino board to the computer: the value of an analog input is printed. We call this "serial" communication because the connection appears to both the Arduino and the computer as an old-fashioned serial port, even though it may actually use a USB cable.

You can use the Arduino serial monitor to view the sent data, or it can be read by Processing (see code below), Flash, PD, Max/MSP, etc.

Circuit

An analog input connected to analog input pin 0.

click the image to enlarge

image developed using Fritzing. For more circuit examples, see the Fritzing project page

Schematic

click the image to enlarge

Code

 
     
     
       
  

     
     

Processing Code


// Graphing sketch


// This program takes ASCII-encoded strings
// from the serial port at 9600 baud and graphs them. It expects values in the
// range 0 to 1023, followed by a newline, or newline and carriage return

// Created 20 Apr 2005
// Updated 18 Jan 2008
// by Tom Igoe
// This example code is in the public domain.

import processing.serial.*;

Serial myPort;        // The serial port
int xPos = 1;         // horizontal position of the graph

void setup () {
  // set the window size:
  size(400, 300);        

  // List all the available serial ports
  println(Serial.list());
  // I know that the first port in the serial list on my mac
  // is always my  Arduino, so I open Serial.list()[0].
  // Open whatever port is the one you're using.
  myPort = new Serial(this, Serial.list()[0], 9600);
  // don't generate a serialEvent() unless you get a newline character:
  myPort.bufferUntil('\n');
  // set inital background:
  background(0);
}
void draw () {
  // everything happens in the serialEvent()
}

void serialEvent (Serial myPort) {
  // get the ASCII string:
  String inString = myPort.readStringUntil('\n');

  if (inString != null) {
    // trim off any whitespace:
    inString = trim(inString);
    // convert to an int and map to the screen height:
    float inByte = float(inString); 
    inByte = map(inByte, 0, 1023, 0, height);

    // draw the line:
    stroke(127,34,255);
    line(xPos, height, xPos, height - inByte);

    // at the edge of the screen, go back to the beginning:
    if (xPos >= width) {
      xPos = 0;
      background(0); 
    } 
    else {
      // increment the horizontal position:
      xPos++;
    }
  }
}


Output

As you change the value of the analog sensor, you'll get a graph something like this:

Max Code

The max patch looks like this. The text of the patch is linked behind the image.