Tutorial.KeyboardSerial History

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October 31, 2012, at 09:52 PM by Scott Fitzgerald -
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This example listens for a byte coming from the serial port. When received, the Leonardo or the Due send a keystroke back to the computer. The sent keystroke is one higher than what is received, so if you send an "a" from the serial monitor, you'll receive a "b" from the Leonardo (or Due). A "1" will return a "2" and so on.

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This example listens for a byte coming from the serial port. When received, the board sends a keystroke back to the computer. The sent keystroke is one higher than what is received, so if you send an "a" from the serial monitor, you'll receive a "b" from the Leonardo (or Due). A "1" will return a "2" and so on.

October 31, 2012, at 09:51 PM by Scott Fitzgerald -
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  • Arduino Leonardo or Arduino Due board
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  • Arduino Leonardo, Micro, or Due board
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Connect your Leonardo or Due board to your computer with a micro-USB cable.

Once programmed, open your serial monitor and send a byte. The Leonardo will reply with a keystroke that is one number higher.

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Connect your board to your computer with a micro-USB cable.

Once programmed, open your serial monitor and send a byte. The Arduino will reply with a keystroke that is one number higher.

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October 22, 2012, at 11:21 AM by Federico -
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This example listens for a byte coming from the serial port. When received, the Leonardo send a keystroke back to the computer. The sent keystroke is one higher than what is received, so if you send an "a" from the serial monitor, you'll receive a "b" from the Leonardo. A "1" will return a "2" and so on.

to:

This example listens for a byte coming from the serial port. When received, the Leonardo or the Due send a keystroke back to the computer. The sent keystroke is one higher than what is received, so if you send an "a" from the serial monitor, you'll receive a "b" from the Leonardo (or Due). A "1" will return a "2" and so on.

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  • Arduino Leonardo board
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  • Arduino Leonardo or Arduino Due board
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Connect your Leonardo board to your computer with a micro-USB cable.

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Connect your Leonardo or Due board to your computer with a micro-USB cable.

May 21, 2012, at 07:48 PM by Scott Fitzgerald -
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May 02, 2012, at 04:14 PM by Scott Fitzgerald -
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April 27, 2012, at 06:48 PM by Scott Fitzgerald -
April 27, 2012, at 06:47 PM by Scott Fitzgerald -
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image developed using Fritzing. For more circuit examples, see the Fritzing project page

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April 27, 2012, at 06:46 PM by Scott Fitzgerald -
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NB: When you use the Keybaord.print() command, the Arduino takes over your computer's keyboard! To insure you don't lose control of your computer while running a sketch with this function, make sure to set up a reliable control system before you call Keyboard.print(). This sketch is designed to only send a Keyboard command after the Leonardo has received a byte over the serial port.

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NB: When you use the Keyboard.print() command, the Arduino takes over your computer's keyboard! To insure you don't lose control of your computer while running a sketch with this function, make sure to set up a reliable control system before you call Keyboard.print(). This sketch is designed to only send a Keyboard command after the Leonardo has received a byte over the serial port.

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Once programmed, open your serial monitor and send a byte. The Leonardo will reply with a keystroke that is one number higher.

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\\

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December 07, 2011, at 01:43 AM by Scott Fitzgerald -
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December 07, 2011, at 01:17 AM by Scott Fitzgerald -
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NB: When you use the Keybaord.print() command, the Arduino takes over your computer's keyboard! To insure you don't lose control of your computer while running a sketch with this function, make sure to set up a reliable control system before you call Keyboard.print(). This sketch is designed to only send a Keyboard command after the Leonardo has received a byte over the serial port.

November 28, 2011, at 09:07 PM by Scott Fitzgerald -
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November 27, 2011, at 05:13 PM by Scott Fitzgerald -
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Circuit

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Circuit\\

November 27, 2011, at 05:12 PM by Scott Fitzgerald -
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November 19, 2011, at 06:30 PM by Scott Fitzgerald -
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 Reads a byte from the serial port, sends a keystroke back.  The sent keystroke is one higher than what's received, e.g.  if you send a, you get b, send A you get B, and so forth.
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This example listens for a byte coming from the serial port. When received, the Leonardo send a keystroke back to the computer. The sent keystroke is one higher than what is received, so if you send an "a" from the serial monitor, you'll receive a "b" from the Leonardo. A "1" will return a "2" and so on.

November 19, 2011, at 06:27 PM by Scott Fitzgerald -
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