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An example of string-based communication from the Arduino board to the computer using a call-and-response (handshaking) method.
This program sends an ASCII string on startup and repeats that until it gets a serial response from the computer. Then it sends three sensor values as ASCII-encoded numbers, separated by commas and terminated by a linefeed and carriage return, and waits for another response from the computer.
You can use the Arduino serial monitor to view the sent data, or it can be read by Processing (see code below), Flash, PD, Max/MSP (see example below), etc. The examples below split the incoming string on the commas and convert the string into numbers again.
Compare this to the Serial call and response example. They are similar, in that both use a handshaking method, but this one encodes the sensor readings as strings, while the other sends them as binary values. While sending as ASCII-encoded strings takes more bytes, it means you can easily send values larger than 255 for each sensor reading.
click the image to enlarge
image developed using Fritzing. For more circuit examples, see the Fritzing project page
Schematic click the image to enlarge
/*
Serial Call and Response in ASCII
Language: Processing
Reads in a string of characters from a serial port until
it gets a linefeed (ASCII 10). Then splits the string into
sections separated by commas. Then converts the sections to ints,
and prints them out.
created 2 Jun 2005
modified 14 Apr 2009
by Tom Igoe
This example code is in the public domain.
*/
import processing.serial.*; // import the Processing serial library
Serial myPort; // The serial port
float bgcolor; // Background color
float fgcolor; // Fill color
float xpos, ypos; // Starting position of the ball
void setup() {
size(640,480);
// List all the available serial ports
println(Serial.list());
// I know that the first port in the serial list on my mac
// is always my Arduino module, so I open Serial.list()[0].
// Change the 0 to the appropriate number of the serial port
// that your microcontroller is attached to.
myPort = new Serial(this, Serial.list()[0], 9600);
// read bytes into a buffer until you get a linefeed (ASCII 10):
myPort.bufferUntil('\n');
// draw with smooth edges:
smooth();
}
void draw() {
background(bgcolor);
fill(fgcolor);
// Draw the shape
ellipse(xpos, ypos, 20, 20);
}
// serialEvent method is run automatically by the Processing applet
// whenever the buffer reaches the byte value set in the bufferUntil()
// method in the setup():
void serialEvent(Serial myPort) {
// read the serial buffer:
String myString = myPort.readStringUntil('\n');
// if you got any bytes other than the linefeed:
myString = trim(myString);
// split the string at the commas
// and convert the sections into integers:
int sensors[] = int(split(myString, ','));
// print out the values you got:
for (int sensorNum = 0; sensorNum < sensors.length; sensorNum++) {
print("Sensor " + sensorNum + ": " + sensors[sensorNum] + "\t");
}
// add a linefeed after all the sensor values are printed:
println();
if (sensors.length > 1) {
xpos = map(sensors[0], 0,1023,0,width);
ypos = map(sensors[1], 0,1023,0,height);
fgcolor = sensors[2];
}
// send a byte to ask for more data:
myPort.write("A");
}
As you change the value of the analog sensor, you'll get a ball moving onscreen something like this. When you turn the switch off, the ball will disappear:

The max patch looks like this. The text of the patch is linked behind the image.