Tutorial.Tone3 History

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May 02, 2012, at 03:39 AM by Scott Fitzgerald -
Changed lines 43-44 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.ino lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/02.Digital/toneKeyboard/toneKeyboard.ino lang=arduino tabwidth=4:)
May 02, 2012, at 03:39 AM by Scott Fitzgerald -
May 02, 2012, at 03:36 AM by Scott Fitzgerald -
Changed lines 56-57 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/02.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
November 16, 2011, at 04:09 AM by Scott Fitzgerald -
Changed lines 43-44 from:
(:source http://arduino.cc/en/pub/code/new-extension/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.ino lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.ino lang=arduino tabwidth=4:)
Changed lines 56-57 from:
(:source http://arduino.cc/en/pub/code/new-extension/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
September 30, 2011, at 03:05 AM by Scott Fitzgerald -
Changed lines 43-44 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/new-extension/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.ino lang=arduino tabwidth=4:)
Changed lines 56-57 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/new-extension/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
September 23, 2010, at 10:04 PM by Christian Cerrito -
Changed lines 3-4 from:
!!Simple keyboard using the tone() function
to:
!!!Simple keyboard using the tone() function
Deleted lines 18-21:
%height=300px%[[Attach:arduino_fsrs_speaker_bb.png | Attach:arduino_fsrs_speaker_bb.png]]

[-image developed using [[http://www.fritzing.org |Fritzing]]. For more circuit examples, see the [[http://fritzing.org/projects/|Fritzing project page]] -]
Deleted lines 22-23:
!!!Schematic
Changed lines 24-31 from:
to:
%height=300px%[[Attach:arduino_fsrs_speaker_bb.png | Attach:arduino_fsrs_speaker_bb.png]]

[-image developed using [[http://www.fritzing.org |Fritzing]]. For more circuit examples, see the [[http://fritzing.org/projects/|Fritzing project page]] -]

!!!Schematic

[-click the image to enlarge-]
September 16, 2010, at 07:19 PM by Tom Igoe -
Added lines 37-45:
Here's the main sketch:

(:div class=code :)


(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)

(:divend:)
Changed lines 55-56 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h border=0:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h lang=arduino tabwidth=4:)
Changed lines 59-66 from:
Here's the main sketch:

(:div class=code :)

(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)

(:divend:)
to:
August 25, 2010, at 06:57 AM by Christian Cerrito -
Changed lines 10-12 from:
* 3 force sensing resistors
* 3 10k ohm resistors
* 1 100 ohm resistor
to:
* (3) force sensing resistors
* (3) 10k ohm resistors
* (1) 100 ohm resistor
August 25, 2010, at 06:46 AM by Christian Cerrito -
Changed line 63 from:
* [[Tone1 | Tone]] - play a melody with a piezo speaker
to:
* [[Tone | Tone]] - play a melody with a piezo speaker
August 25, 2010, at 06:45 AM by Christian Cerrito -
Changed lines 46-47 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/Digital/toneKeyboard/pitches.h border=0:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/pitches.h border=0:)
August 25, 2010, at 06:44 AM by Christian Cerrito -
Changed lines 56-65 from:
(:divend:)
to:
(:divend:)

!!!See Also:
* [[(Reference/array]]()
* [[(Reference/)for]]()
* [[(Reference/)tone]]()

* [[Tone1 | Tone]] - play a melody with a piezo speaker
* [[Tone2 | Pitch follower]] - play a pitch on a piezo speaker depending on an anlog input.
* [[Tone 4]] - play tones on multiple speakers sequentially
August 25, 2010, at 05:31 AM by Christian Cerrito -
Changed lines 25-26 from:
Power your three FSRs (or any other analog sensor) with 5V in parallel. Connect each to analog pins 0-2, using a 10K resistor as a reference to groud on each input line.
to:
Power your three FSRs (or any other analog sensor) with 5V in parallel. Connect each sensor to analog pins 0-2, using a 10K resistor as a reference to groud on each input line.
August 25, 2010, at 05:30 AM by Christian Cerrito -
Added lines 7-16:
!!!Hardware Required

* 8-ohm speaker
* 3 force sensing resistors
* 3 10k ohm resistors
* 1 100 ohm resistor
* breadboard
* hook up wire

Changed lines 23-26 from:
to:
Connect one terminal of your speaker to digital pin 8 through a 100 ohm resistor, and its other terminal to ground.

Power your three FSRs (or any other analog sensor) with 5V in parallel. Connect each to analog pins 0-2, using a 10K resistor as a reference to groud on each input line.
August 24, 2010, at 08:10 AM by Christian Cerrito -
Changed lines 41-42 from:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/2.Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)
January 22, 2010, at 12:00 AM by Tom Igoe -
Changed lines 33-122 from:
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
to:
(:source http://arduino.cc/en/pub/code/master/build/shared/examples/Digital/toneKeyboard/pitches.h border=0:)
Added line 38:
Changed lines 40-84 from:

%color=#7e7e7e%/*
%color=#7e7e7e%  keyboard
%color=#7e7e7e% 
%color=#7e7e7e% Plays a pitch that changes based on a changing analog input
%color=#7e7e7e% 
%color=#7e7e7e% circuit:
%color=#7e7e7e% * 3 force-sensing resistors from +5V to analog in 0 through 5
%color=#7e7e7e% * 3 10K resistors from analog in 0 through 5 to ground
%color=#7e7e7e% * 8-ohm speaker on digital pin 8
%color=#7e7e7e% 
%color=#7e7e7e% created 21 Jan 2010
%color=#7e7e7e% by Tom Igoe 
%color=#7e7e7e% 
%color=#7e7e7e% http://arduino.cc/en/Tutorial/Tone3
%color=#7e7e7e% 
%color=#7e7e7e% */

#include %color=#006699%"pitches.h"

const %color=#cc6600%int%% threshold = 10; %color=#7e7e7e%// minimum reading of the sensors that generates a note

%color=#7e7e7e%// notes to play, corresponding to the 3 sensors:
%color=#cc6600%int%% notes[] = {
  NOTE_A4, NOTE_B4,NOTE_C3 };

%color=#cc6600%void%% %color=#cc6600%'''setup'''%%() {

}

%color=#cc6600%void%% %color=#cc6600%'''loop'''%%() {
  %color=#cc6600%for%% (%color=#cc6600%int%% thisSensor = 0; thisSensor < 3; thisSensor++) {
    %color=#7e7e7e%// get a sensor reading:
    %color=#cc6600%int%% sensorReading = %color=#cc6600%analogRead%%(thisSensor);

    %color=#7e7e7e%// if the sensor is pressed hard enough:
    %color=#cc6600%if%% (sensorReading > threshold) {
      %color=#7e7e7e%// play the note corresponding to this sensor:
      %color=#cc6600%tone%%(8, notes[thisSensor], 20);
    } 
  }
  %color=#cc6600%'''Serial'''%%.%color=#cc6600%println%%();
}

to:

(:source http://arduino.cc/en/pub/code/master/build/shared/examples/Digital/toneKeyboard/toneKeyboard.pde lang=arduino tabwidth=4:)
January 21, 2010, at 11:39 PM by Tom Igoe -
Added lines 1-172:
''Examples > Digital I/O''

!!Simple keyboard using the tone() function

This example shows how to use the tone() command to generate different pitches depending on which sensor is pressed.

!!!Circuit

%height=300px%[[Attach:arduino_fsrs_speaker_bb.png | Attach:arduino_fsrs_speaker_bb.png]]

[-image developed using [[http://www.fritzing.org |Fritzing]]. For more circuit examples, see the [[http://fritzing.org/projects/|Fritzing project page]] -]


!!!Schematic

[-click the image to enlarge-]

%height=300px%[[Attach:arduino_fsrs_speaker_schem.png | Attach:arduino_fsrs_speaker_schem.png]]


!!! Code
The sketch below reads three analog sensors. Each corresponds to a note value in an array of notes. IF any of the sensors is above a given threshold, the corresponding note is played.

The sketch uses an extra file, pitches.h. This file contains all the pitch values for typical notes. For example, NOTE_C4 is middle C. NOTE_FS4 is F sharp, and so forth. This note table was originally written by Brett Hagman, on whose work the tone() command was based. You may find it useful for whenever you want to make musical notes.

To make this file, click on the "new Tab" button in the upper right hand corner of the window. It looks like this:

Attach:newTab.png

The paste in the following code:

(:div class=code :)
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978

(:div:)

Here's the main sketch:
(:div class=code :)

%color=#7e7e7e%/*
%color=#7e7e7e%  keyboard
%color=#7e7e7e% 
%color=#7e7e7e% Plays a pitch that changes based on a changing analog input
%color=#7e7e7e% 
%color=#7e7e7e% circuit:
%color=#7e7e7e% * 3 force-sensing resistors from +5V to analog in 0 through 5
%color=#7e7e7e% * 3 10K resistors from analog in 0 through 5 to ground
%color=#7e7e7e% * 8-ohm speaker on digital pin 8
%color=#7e7e7e% 
%color=#7e7e7e% created 21 Jan 2010
%color=#7e7e7e% by Tom Igoe 
%color=#7e7e7e% 
%color=#7e7e7e% http://arduino.cc/en/Tutorial/Tone3
%color=#7e7e7e% 
%color=#7e7e7e% */

#include %color=#006699%"pitches.h"

const %color=#cc6600%int%% threshold = 10; %color=#7e7e7e%// minimum reading of the sensors that generates a note

%color=#7e7e7e%// notes to play, corresponding to the 3 sensors:
%color=#cc6600%int%% notes[] = {
  NOTE_A4, NOTE_B4,NOTE_C3 };

%color=#cc6600%void%% %color=#cc6600%'''setup'''%%() {

}

%color=#cc6600%void%% %color=#cc6600%'''loop'''%%() {
  %color=#cc6600%for%% (%color=#cc6600%int%% thisSensor = 0; thisSensor < 3; thisSensor++) {
    %color=#7e7e7e%// get a sensor reading:
    %color=#cc6600%int%% sensorReading = %color=#cc6600%analogRead%%(thisSensor);

    %color=#7e7e7e%// if the sensor is pressed hard enough:
    %color=#cc6600%if%% (sensorReading > threshold) {
      %color=#7e7e7e%// play the note corresponding to this sensor:
      %color=#cc6600%tone%%(8, notes[thisSensor], 20);
    } 
  }
  %color=#cc6600%'''Serial'''%%.%color=#cc6600%println%%();
}


(:divend:)

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