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June 01, 2010, at 05:46 AM by David Cuartielles -
Changed lines 15-17 from:
  • Bootloader: el bootloader es un pequeño programa que permite subir sketches a la placa Arduino. Viene programado de fábrica en el microcontrolador de tu placa.

Encontrarás más información en la página programando el Bootloader a la Mini.

to:
  • Bootloader: el bootloader es un pequeño programa que permite subir sketches a la placa Arduino. Viene programado de fábrica en el microcontrolador de tu placa. Encontrarás más información en la página programando el Bootloader a la Mini.
June 01, 2010, at 05:42 AM by David Cuartielles -
Changed lines 9-10 from:
  • [[LibraryTutorial | Cómo escribir una Librería}}: crea librerías para ampliar la funcionalidad de Arduino. Presenta el proceso paso a paso de como hacer una librería desde un sketch
to:
  • Cómo escribir una Librería: crea librerías para ampliar la funcionalidad de Arduino. Presenta el proceso paso a paso de como hacer una librería desde un sketch
Changed lines 13-14 from:
  • Compilación: estudia que procesos sigue tu sketch de camino a la placa.
to:
  • Compilación: estudia que procesos sigue tu sketch de camino a la placa.
June 01, 2010, at 05:42 AM by David Cuartielles -
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El hardware de Arduino se basa en microcontroladores AVR de Atmel, en concreto el ATmega8 el ATmega168, el ATmega328 y el ATmega 1280. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

Other tutorials for extending Arduino include:

  • Arduino on a breadboard: construct your own USB Arduino using individual components on a breadboard (from the ITP physical computing tutorials). See also the serial version.

  • DIY breadboard shield: make your own breadboard shield to snap onto an Arduino board.

  • DIY Arduino shields: instructions for designing and etching your own Arduino shield.

Other resources:

  • AVR fuse calculator: useful for figuring out which fuse settings to use for custom circuits.

  • Minty Boost process: no microcontroller, but a great explanation on how to put together a kit, from idea to product.
to:

El hardware de Arduino se basa en microcontroladores AVR de Atmel, en concreto el ATmega8 el ATmega168, el ATmega328 y el ATmega 1280. Los sketches de Arduino se basan en C/C++ y se compilan con el compildor en código abierto avr-gcc, finalmente, se linkan con la librería AVR Libc. El lenguaje de programación Arduino viene de Wiring. El entorno de programación (IDE) se basa en Processing e incluye modificaciones hechas por Wiring.

Otros tutoriales para ampliar el lenguaje son:

  • Arduino on a breadboard: construye tu propio Arduino USB utilizando componentes discretos sobre una placa de entrenamiento (de los tutoriales en computación física de ITP). Aprende también a montar la versión serie.

  • DIY breadboard shield: haz tu propio shield con placa de entrenamiento sobre una placa Arduino.

  • DIY Arduino shields: instrucciones para diseñar y hacer por tí mismo tu propio shield para Arduino.

Otros recursos:

  • Calculadora de fusibles AVR: útil cuando quieras crear tus propios circuitos.

  • Proceso Minty Boost: una gran explicación en cómo preparar un kit, de la idea al producto.
June 01, 2010, at 05:01 AM by David Cuartielles -
Changed lines 38-39 from:

El hardware de Arduino se basa en microcontroladores AVR de Atmel, en concreto el ATmega8 el ATmega168, el y el . Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

to:

El hardware de Arduino se basa en microcontroladores AVR de Atmel, en concreto el ATmega8 el ATmega168, el ATmega328 y el ATmega 1280. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

June 01, 2010, at 04:58 AM by David Cuartielles -
Changed lines 36-39 from:

Arduino is designed to be easily extensible, being based on standard and powerful components. This section of the site includes information on how Arduino works and ways you can extend it.

The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

to:

Arduino ha sido diseñado para se facilmente extensible, al estar basado en componentes estándar de gran potencia. Esta sección de la web incluye información de cómo funciona Arduino y de formas en que puedes aumentarlo.

El hardware de Arduino se basa en microcontroladores AVR de Atmel, en concreto el ATmega8 el ATmega168, el y el . Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

June 01, 2010, at 04:48 AM by Equipo Traduccion -
Changed lines 22-23 from:
  • Errores (Bugs): lista de los errores en el software Arduino así como de las mejoras planeadas (en una página externa). También puedes publicar sugerencias localmente en nuestra web en nuestro Playground. Una discusión más detallada de los errores se puede encontrar en el foro (ambos enlaces en inglés). Errores de Hardware, Errores de Software
to:
  • Errores (Bugs): lista de los errores en el software Arduino así como de las mejoras planeadas (en una página externa). También puedes publicar sugerencias localmente en nuestra web en nuestro Playground. Una discusión más detallada de los errores se puede encontrar en el foro (ambos enlaces en inglés). Errores de Hardware, Errores de Software
June 01, 2010, at 04:41 AM by Equipo Traduccion -
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  • NG Auto Reset: how to modify your Arduino NG so you can upload sketches with having to physically press the reset button on the board.

  • Parallel Programmer: instructions for making a cheap piece of hardware that lets you burn the bootloader to an Arduino board or upload sketches to a board with no bootloader (only works on computers with a parallel port).

  • Breadboard Circuit: instructions for replicating the circuit of an Arduino board on a breadboard.
to:
  • Reset Automático Arduino NG: modifica tu Arduino NG para poder subir sketches a tu placa sin necesidad de presionar el botón de reset.

  • Programador Paralelo: instrucciones para construir un dispositivo barato que te permitirá programar el bootloader en tu Arduino o subir sketches a una placa sin bootloader (sólo funciona en ordenadores con puerto paralelo).

  • Arduino en breadboard: instrucciones para replicar la circuitería de un Arduino sobre una placa de entrenamiento o breadboard.
June 01, 2010, at 04:32 AM by Equipo Traduccion -
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Extending and Developing Arduino

to:

Ampliando y Desarrollando Arduino

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  • Writing a Library: creating libraries to extend the functionality of Arduino. Goes step-by-step through the process of making a library from a sketch.

  • Preferences: the Arduino preferences file contains many options for customizing the way Arduino compiles and upload sketches.

  • Build Process: find out what steps your sketch goes through on its way to the Arduino board.

  • Bootloader: the bootloader is a small piece of software that allows uploading of sketches onto the Arduino board. It comes preprogrammed on the microcontrollers on Arduino boards. Additional instructions on bootloading the Mini are available.

  • Programmer: how to use the Arduino software with an hardware programmer (eliminating the need for the bootloader and saving program space on the chip).

  • Source: online browsing of the Arduino source code (on an external website)

  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may be posted locally here. More detailed discussion of bugs can be found in the forum. Hardware Bugs, Software Bugs
to:
  • [[LibraryTutorial | Cómo escribir una Librería}}: crea librerías para ampliar la funcionalidad de Arduino. Presenta el proceso paso a paso de como hacer una librería desde un sketch

  • Preferencias: el fichero de preferencias de Arduino contiene muchas opciones para personalizar cómo Arduino compila y envía sketches a la placa.

  • Compilación: estudia que procesos sigue tu sketch de camino a la placa.

  • Bootloader: el bootloader es un pequeño programa que permite subir sketches a la placa Arduino. Viene programado de fábrica en el microcontrolador de tu placa.

Encontrarás más información en la página programando el Bootloader a la Mini.

  • Programador: cómo usar el software Arduino con un programador de hardware (eliminando la necesidad de usar el bootloader y ahorrando espacio de programa en el chip).

  • Código Fuente: navega en línea por el código fuente del IDE de Arduino (en una página externa)

  • Errores (Bugs): lista de los errores en el software Arduino así como de las mejoras planeadas (en una página externa). También puedes publicar sugerencias localmente en nuestra web en nuestro Playground. Una discusión más detallada de los errores se puede encontrar en el foro (ambos enlaces en inglés). Errores de Hardware, Errores de Software
Changed lines 26-27 from:
  • Pin Mapping (ATmega8, ATmega168): a diagram showing the correspondence between the pins on an Arduino board and those of the ATmega8 or ATmega168 microcontroller.
to:
  • Mapeo de los pines (ATmega8, ATmega168): diagrama mostrando la correspondencia entre los pines en una placa Arduino y los de un microcontrolador ATmega8 o ATmega168.
April 01, 2010, at 10:57 PM by David A. Mellis -
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  • Command Line?: you can build and upload Arduino sketches from the command line without the Arduino environment or Java.
August 15, 2009, at 02:26 PM by David A. Mellis -
Deleted lines 34-35:
  • Other Hardware: using the Arduino software with other circuits and microcontrollers.
December 26, 2008, at 03:51 PM by David A. Mellis -
Changed lines 21-22 from:
  • Source: online browsing of the Arduino source code (on an external website)
to:
  • Source: online browsing of the Arduino source code (on an external website)
December 23, 2008, at 03:40 PM by David A. Mellis -
Deleted lines 56-57:

Download Arduino from Google Code: arduino-0012-win.zip

December 23, 2008, at 03:16 AM by David A. Mellis -
Added lines 57-58:

Download Arduino from Google Code: arduino-0012-win.zip

July 09, 2008, at 05:22 PM by David A. Mellis -
Added lines 55-56:
  • Minty Boost process: no microcontroller, but a great explanation on how to put together a kit, from idea to product.
May 01, 2008, at 09:41 PM by Paul Badger -
Changed lines 23-24 from:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may be posted locally here. More detailed discussion of bugs can be found in the forum. Hardware Bugs , Software Bugs
to:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may be posted locally here. More detailed discussion of bugs can be found in the forum. Hardware Bugs, Software Bugs
May 01, 2008, at 09:41 PM by Paul Badger -
Changed lines 23-24 from:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may also be posted here. More detailed discussion of bugs can be found in the forum. Hardware Bugs , Software Bugs
to:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may be posted locally here. More detailed discussion of bugs can be found in the forum. Hardware Bugs , Software Bugs
May 01, 2008, at 09:40 PM by Paul Badger -
Changed lines 23-24 from:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may also be posted here. More detailed discussion of bugs can be found in the forum. Hardware Bugs ? , Software Bugs?
to:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may also be posted here. More detailed discussion of bugs can be found in the forum. Hardware Bugs , Software Bugs
May 01, 2008, at 09:38 PM by Paul Badger -
Changed lines 23-24 from:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website)
to:
  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website). Suggestions and bugs may also be posted here. More detailed discussion of bugs can be found in the forum. Hardware Bugs ? , Software Bugs?
April 24, 2008, at 05:29 AM by David A. Mellis -
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January 26, 2008, at 12:30 AM by David A. Mellis -
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  • Breadboard Circuit: instructions for replicating the circuit of an Arduino board on a breadboard.
January 04, 2008, at 12:26 AM by Tom Igoe -
Changed lines 15-16 from:
  • Bootloader: the bootloader is a small piece of software that allows uploading of sketches onto the Arduino board. It comes preprogrammed on the microcontrollers on Arduino boards.
to:
  • Bootloader: the bootloader is a small piece of software that allows uploading of sketches onto the Arduino board. It comes preprogrammed on the microcontrollers on Arduino boards. Additional instructions on bootloading the Mini are available.
November 02, 2007, at 10:26 PM by David A. Mellis -
Deleted lines 22-23:
  • Port Manipulation manipulating port variables
November 02, 2007, at 10:04 PM by David A. Mellis -
Changed lines 9-10 from:
  • Libraries: using and creating libraries to extend the functionality of Arduino.
to:
  • Writing a Library: creating libraries to extend the functionality of Arduino. Goes step-by-step through the process of making a library from a sketch.
September 07, 2007, at 03:33 PM by David A. Mellis - linking to NG auto reset.
Added lines 31-32:
  • NG Auto Reset: how to modify your Arduino NG so you can upload sketches with having to physically press the reset button on the board.
May 29, 2007, at 05:34 AM by David A. Mellis - we should link to third party hardware somewhere else. this is about making your own.
Deleted lines 48-49:
  • Bare-Bones Board a low-cost all through-hole Arduino aimed at breadboard users.
May 22, 2007, at 08:29 PM by Paul Badger -
Changed lines 49-50 from:
  • Bare-Bones Board a low-cost all through-hole Arduino clone aimed at breadboard users.
to:
  • Bare-Bones Board a low-cost all through-hole Arduino aimed at breadboard users.
May 22, 2007, at 08:29 PM by Paul Badger -
Changed lines 49-50 from:
  • Bare-Bones Arduino a low-cost all through-hole Arduino aimed at breadboard users.
to:
  • Bare-Bones Board a low-cost all through-hole Arduino clone aimed at breadboard users.
May 04, 2007, at 09:44 PM by Paul Badger -
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  • Port Manipulation manipulating port variables
May 04, 2007, at 09:14 PM by Paul Badger -
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to:
  • Bare-Bones Arduino a low-cost all through-hole Arduino aimed at breadboard users.
May 04, 2007, at 09:13 PM by Paul Badger -
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May 02, 2007, at 09:45 AM by David A. Mellis -
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  • Pin Mapping: a diagram showing the correspondence between the pins on an Arduino board and those of the ATmega8

  • Pin mapping for Atmega168
to:
  • Pin Mapping (ATmega8, ATmega168): a diagram showing the correspondence between the pins on an Arduino board and those of the ATmega8 or ATmega168 microcontroller.
April 30, 2007, at 02:32 PM by Paul Badger -
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to:
April 30, 2007, at 02:15 PM by Paul Badger -
April 30, 2007, at 02:15 PM by Paul Badger -
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to:
December 04, 2006, at 02:52 PM by David A. Mellis -
Added lines 47-50:

Other resources:

  • AVR fuse calculator: useful for figuring out which fuse settings to use for custom circuits.
December 02, 2006, at 05:46 PM by David A. Mellis -
Changed lines 31-32 from:
  • Other Hardware: using the Arduino software with other circuits and microncontrollers.
to:
  • Other Hardware: using the Arduino software with other circuits and microcontrollers.
December 02, 2006, at 05:45 PM by David A. Mellis -
Added lines 31-32:
  • Other Hardware: using the Arduino software with other circuits and microncontrollers.
December 02, 2006, at 05:44 PM by David A. Mellis -
Added line 1:
November 16, 2006, at 11:59 PM by David A. Mellis -
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  • Libraries: using and creating libraries to extend the functionality of Arduino.
November 16, 2006, at 11:33 PM by David A. Mellis -
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  • Programmer: how to use the Arduino software with an hardware programmer (eliminating the need for the bootloader and saving program space on the chip).
November 16, 2006, at 10:08 PM by David A. Mellis -
Added lines 32-39:

Other tutorials for extending Arduino include:

  • Arduino on a breadboard: construct your own USB Arduino using individual components on a breadboard (from the ITP physical computing tutorials). See also the serial version.

  • DIY breadboard shield: make your own breadboard shield to snap onto an Arduino board.

  • DIY Arduino shields: instructions for designing and etching your own Arduino shield.
November 16, 2006, at 08:49 PM by David A. Mellis -
Changed lines 16-19 from:
  • Source: online browsing of the Arduino source code (on an external website)

  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website)
to:
  • Source: online browsing of the Arduino source code (on an external website)

  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website)
November 16, 2006, at 08:48 PM by David A. Mellis -
Deleted lines 5-6:

This section of the site includes information on how Arduino works and ways you can extend it.

Changed lines 28-29 from:

Arduino is designed to be easily extensible, being based on standard and powerful components. The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

to:

Arduino is designed to be easily extensible, being based on standard and powerful components. This section of the site includes information on how Arduino works and ways you can extend it.

The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

November 16, 2006, at 08:47 PM by David A. Mellis -
Changed lines 14-15 from:
  • Bootloader: the bootloader is a small piece of software that allows you to upload sketches to the Arduino board without a hardware programmer.
to:
  • Bootloader: the bootloader is a small piece of software that allows uploading of sketches onto the Arduino board. It comes preprogrammed on the microcontrollers on Arduino boards.
Added lines 26-27:
  • Parallel Programmer: instructions for making a cheap piece of hardware that lets you burn the bootloader to an Arduino board or upload sketches to a board with no bootloader (only works on computers with a parallel port).
November 07, 2006, at 12:31 AM by David A. Mellis -
Changed lines 18-19 from:
  • Source: online browsing of the Arduino source code (on an external site)
to:
  • Source: online browsing of the Arduino source code (on an external website)

  • Bugs: the current list of Arduino software bugs and planned enhancements (on an external website)

Hardware

  • Pin Mapping: a diagram showing the correspondence between the pins on an Arduino board and those of the ATmega8
November 05, 2006, at 05:15 PM by David A. Mellis -
Deleted lines 2-3:

This section of the site includes information on how Arduino works and ways you can extend it.

Changed lines 6-8 from:

Software

Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

to:

This section of the site includes information on how Arduino works and ways you can extend it.

Software

Changed lines 22-25 from:

Hardware

The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168.

to:

Arduino is designed to be easily extensible, being based on standard and powerful components. The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

November 05, 2006, at 05:14 PM by David A. Mellis -
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This section of the site includes information on how Arduino works and ways you can extend it.

Changed lines 8-11 from:

This section of the site includes information on how Arduino works and ways you can extend it.

Software

to:

Software

Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

Changed lines 23-24 from:

Arduino is designed to be easily extensible, being based on standard and powerful components. The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

to:

Hardware

The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168.

November 05, 2006, at 05:13 PM by David A. Mellis -
Changed lines 8-9 from:

Hardware

to:

Software

November 05, 2006, at 05:12 PM by David A. Mellis -
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This section of the site includes information on how Arduino works and ways you can extend it, including:

to:

This section of the site includes information on how Arduino works and ways you can extend it.

Hardware

November 05, 2006, at 05:11 PM by David A. Mellis -
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November 05, 2006, at 05:11 PM by David A. Mellis -
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  • Source: online browsing of the Arduino source code (on an external site)
to:
November 05, 2006, at 05:10 PM by David A. Mellis -
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This section of the site includes information on how Arduino works and ways you can extend it, including:

  • Preferences: the Arduino preferences file contains many options for customizing the way Arduino compiles and upload sketches.

  • Build Process: find out what steps your sketch goes through on its way to the Arduino board.

  • Bootloader: the bootloader is a small piece of software that allows you to upload sketches to the Arduino board without a hardware programmer.

  • Command Line?: you can build and upload Arduino sketches from the command line without the Arduino environment or Java.

  • Source: online browsing of the Arduino source code (on an external site)
November 05, 2006, at 12:58 PM by David A. Mellis -
November 05, 2006, at 12:17 PM by David A. Mellis -
Added lines 1-4:

Extending and Developing Arduino

Arduino is designed to be easily extensible, being based on standard and powerful components. The Arduino hardware is based on Atmel's AVR microcontrollers, in particular the ATmega8 and the ATmega168. Arduino sketches are C/C++ based and compiled with the open-source compiler avr-gcc and linked against the open-source AVR Libc. The Arduino language comes from Wiring. The Arduino environment is based on Processing and includes modifications made by Wiring.

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