Reference.Double History

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June 01, 2010, at 05:55 PM by Equipo Traduccion -
Changed lines 3-14 from:

Desciption

Double precision floating point number. Occupies 4 bytes.

The double implementation on the Arduino is currently exactly the same as the float, with no gain in precision.

Tip

Users who borrow code from other sources that includes double variables may wish to examine the code to see if the implied precision is different from that actually achieved on the Arduino.

See:

to:

Descripcion

Número en coma flotante de doble precisión. Ocupa 4 bytes.

La implementación "double" en Arduino es exactamente lo mismo que la FLOAT, sin ganar nada de precisión.

Consejo

Los usuarios que porten código de otras fuentes y que incluyan variable tipo double deberían examinar el código para ver si la precisión necesaria es diferente a la que se puede lograr en Arduino.

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January 27, 2009, at 07:00 AM by Paul Badger -
Changed lines 11-12 from:

Users who borrow code that includes double variables from other sources may wish to examine the code to see if the implied precision is different from that actually achieved on the Arduino.

to:

Users who borrow code from other sources that includes double variables may wish to examine the code to see if the implied precision is different from that actually achieved on the Arduino.

January 27, 2009, at 04:43 AM by Paul Badger -
Changed lines 5-6 from:

Double precision floating point number. Occupies 4 bytes. The maximum value a double can represent is 1.7976931348623157 x 10^308. (2^64 - 1)

to:

Double precision floating point number. Occupies 4 bytes.

The double implementation on the Arduino is currently exactly the same as the float, with no gain in precision.

Tip

Users who borrow code that includes double variables from other sources may wish to examine the code to see if the implied precision is different from that actually achieved on the Arduino.

November 02, 2008, at 11:19 AM by David A. Mellis -
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September 06, 2008, at 07:18 PM by Paul Badger -
Changed lines 5-6 from:

Double precision floating point number. Occupies 4 bytes.

to:

Double precision floating point number. Occupies 4 bytes. The maximum value a double can represent is 1.7976931348623157 x 10^308. (2^64 - 1)

April 09, 2008, at 04:01 PM by David A. Mellis -
Changed lines 5-6 from:

Double precision floating point number. Occupies 8 bytes. The maximum value a double can represent is 1.7976931348623157 x 10^308. Yes that's 10 to the 308th power. Just in case you get your Arduino project a spot as a space shuttle experiment.

to:

Double precision floating point number. Occupies 4 bytes.

April 28, 2007, at 05:22 AM by Paul Badger -
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Desciption

April 28, 2007, at 05:16 AM by Paul Badger -
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See:

to:

See:

April 28, 2007, at 05:15 AM by Paul Badger -
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double

Double precision floating point number. Occupies 8 bytes. The maximum value a double can represent is 1.7976931348623157 x 10^308. Yes that's 10 to the 308th power. Just in case you get your Arduino project a spot as a space shuttle experiment.

See:

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