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Keyboard.begin()

Description

When used with a Leonardo or Due board, Keyboard.begin() starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().

Syntax

Keyboard.begin()

Parameters

Nothing

Returns

Nothing

Example Code

#include <Keyboard.h>

void setup() {
  // make pin 2 an input and turn on the
  // pullup resistor so it goes high unless
  // connected to ground:
  pinMode(2, INPUT_PULLUP);
  Keyboard.begin();
}

void loop() {
  //if the button is pressed
  if(digitalRead(2)==LOW){
    //Send the message
    Keyboard.print("Hello!");
  }
}