Description
When used with a Leonardo or Due board, Keyboard.begin()
starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().
Syntax
Keyboard.begin()
Parameters
None
Returns
Nothing
When used with a Leonardo or Due board, Keyboard.begin()
starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().
Keyboard.begin()
None
Nothing
#include <Keyboard.h>
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
Keyboard.begin();
}
void loop() {
//if the button is pressed
if (digitalRead(2) == LOW) {
//Send the message
Keyboard.print("Hello!");
}
}