Re-maps a number from one range to another. That is, a value of fromLow would get mapped to toLow, a value of fromHigh to toHigh, values in-between to values in-between, etc.
Does not constrain values to within the range, because out-of-range values are sometimes intended and useful. The constrain() function may be used either before or after this function, if limits to the ranges are desired.
Note that the "lower bounds" of either range may be larger or smaller than the "upper bounds" so the map() function may be used to reverse a range of numbers, for example
y = map(x, 1, 50, 50, 1);
The function also handles negative numbers well, so that this example
y = map(x, 1, 50, 50, -100);
is also valid and works well.
The map() function uses integer math so will not generate fractions, when the math might indicate that it should do so. Fractional remainders are truncated, and are not rounded or averaged.
Syntax
map(value, fromLow, fromHigh, toLow, toHigh)
Parameters
value: the number to map
fromLow: the lower bound of the value’s current range
fromHigh: the upper bound of the value’s current range
toLow: the lower bound of the value’s target range
toHigh: the upper bound of the value’s target range
Returns
The mapped value.
Example Code
/* Map an analog value to 8 bits (0 to 255) */
void setup() {}
void loop() {
int val = analogRead(0);
val = map(val, 0, 1023, 0, 255);
analogWrite(9, val);
}
Appendix
For the mathematically inclined, here’s the whole function
long map(long x, long in_min, long in_max, long out_min, long out_max) {
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
}
Notes & Warnings
As previously mentioned, the map() function uses integer math. So fractions might get suppressed due to this. For example, fractions like 3/2, 4/3, 5/4 will all be returned as 1 from the map() function, despite their different actual values. So if your project requires precise calculations (e.g. voltage accurate to 3 decimal places), please consider avoiding map() and implementing the calculations manually in your code yourself.
See also
Title
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